Virtual reality systems may provide a user interface allowing a user to interact with the virtual environment. For example, the user may manipulate electronic representations of objects in the virtual ...
Apple continues its plans to beef up virtual reality (VR)/augmented reality (AR) features on the iPhone, iPad, and Mac. The company has filed for a patent (number 2022010121344) for “methods for ...
TDK’s PowerHap haptics technology brings realistic tactile sensations to augmented-reality and extended-reality environments, ...
It takes massive amounts of data to train AI models. But sometimes, that data simply isn’t available from real-world sources, so data scientists use synthetic data to make up for that. In machine ...
The ultimate goal to making virtual reality feel more like reality is letting users physically touch non-existent objects in a VR world. Until we figure out the technology behind Star Trek’s Holodecks ...
The last big hurdle to making virtual worlds (nope, not going to call it the other thing) a truly realistic experience is providing tangible feedback to other senses too, like touch. There’s been ...
The Apple Pencil may one day be able to sketch virtual objects, as hinted in an Apple patent filing for a “method and device for sketch-based placement of virtual objects.” Apple notes that, in some ...
A world of pinching and grabbing virtual objects in the air still seems more like "Minority Report" than reality, but MIT's Tether glove may help usher in such futuristic interfaces. Glove wearers can ...